While the jury is still out on the matter, Microsoft’s extended goals for HoloLens will ultimately include the incorporation of video games. However, according to a lengthy interview with the business tech news website ZDNet, Microsoft CEO Satya Nadella says that the earliest iteration of the company’s augmented reality technology will not focus on gaming. As a matter of fact, after being asked where he believed the initial demand for HoloLens would be, the Nadella says, “For sure in the first version, it’s going to be more about developers and enterprise scenarios.”

Bearing that in mind, the CEO goes on to explain that Microsoft’s $2.5 billion purchase of Minecraft was not made in vain, saying:

As we’ve seen with the Minecraft HoloLens Edition demo at E3 2015, the headset shows a lot of promise, especially with its ability to allow people to view and interact with holographic sets and surroundings. Nevertheless, as evidenced by our hands-on preview with the headset, the current build failed to live up to expectations, due to its inability to fully immerse users into its augmented environment.

Since the HoloLens is still in its nascent stages, we all should expect a lot of kinks to be worked out of the system before anything concrete comes to pass. But with that being said, after Casey Hudson—director of the Mass Effect trilogy—departed from BioWare last year to now work for Microsoft in order to help develop their version of augmented reality, it’s a safe bet that gaming fans will eventually get to experience something special some time in the future.

HoloLens does not have a concrete release date yet, so make sure to check back in regularly with Game Rant for the latest updates on the system.

Source: ZDNet (via GameSpot)